πŸ’ŽRarity

Introducing the notion of scarcity serves to improve the gamification of the ecosystem and also piggybacks on the concept of demand and supply economics to bring value to the rarer cards. There are mainly five rarity types starting from Common (least rare) to Unique cards (most rare)

  • Common: Unlimited number of cards (free and non-tradable)

  • Limite: 100 cards per series

  • Rare: 20 Cards per series

  • Super Rare: 5 Cards per series

  • Unique: 1 Card per series

Note that the supply of cards for each rarity level might change as we keep balancing the game economy

Card Rarity Bonus

Common : Base player points

Limited : Base player points +25%

Rare : Base player points +50%

Super Rare : Base player points +75%

Unique : Base player points +100%

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