đRarity
Last updated
Last updated
Introducing the notion of scarcity serves to improve the gamification of the ecosystem and also piggybacks on the concept of demand and supply economics to bring value to the rarer cards. There are mainly five rarity types starting from Common (least rare) to Unique cards (most rare)
Common: Unlimited number of cards (free and non-tradable)
Limite: 100 cards per series
Rare: 20 Cards per series
Super Rare: 5 Cards per series
Unique: 1 Card per series
Note that the supply of cards for each rarity level might change as we keep balancing the game economy
Common : Base player points
Limited : Base player points +25%
Rare : Base player points +50%
Super Rare : Base player points +75%
Unique : Base player points +100%